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Due to the field interpretation, interlaced projects make the Area Brush an oval instead of a circle. There are currently several issues loading MXF container format, depending on the codec and the type. Interlaced tracking projects in Media Composer from Mocha Pro 7.

Changes to the plug-in to support Media Composer properly breaks older Mocha interlaced projects. Mocha in Vegas always starts on the first frame instead of where the CTI is located. MO Shape becomes unselectable when undoing a control point change after moving the playhead.

Undoing a control point move after moving the playhead can make the point unselectable. MO Attempting to overwrite export data results in two overwrite dialogs in Catalina.

The Edge properties can overlap the parameters when moving the GUI between high and low resolution screens. MO Mocha viewport can glitch to show flipped inverted video and interface elements. Mocha can occasionally flip or glitch UI graphics on certain hardware configurations. Undoing a paint stroke in Area Brush will complete the shape and convert it to a spline. MO Anamorphic Lens calibrations is very slow, can fail and can crash Mocha. The Splash screen can get in the way when launching Mocha via command line methods.

If you change the Motion parameters in the Track module, the Search parameters are keyframed. On some hardware, Mocha users are experiencing a blacked-out GUI while working. MO Mocha viewer does not refresh correctly after relinking matte and changing AE resolution. Relinking a matte clip and then changing the AE resolution to be quarter can cause theMocha viewer to not be refresh appropriately. If you are using Mocha Pro on a second monitor the menu items will default to the first monitor.

Mocha can throw an error on some systems that it is unable to track due to not having an input frame. There can be a significant delay when opening Mocha Pro for the first time in a session. Stopping playback after you have started playing can sometimes take several clicks. MO Rounded areas, such as the ends of Area Brush strokes, are fit insufficiently smoothly. Area brush can sometimes generate too many points, especially for rounded areas.

Undoing a new mesh warp select in Insert adds the undone selection to the previous selection. Mesh warp points can be selected, but reselecting other points does not always work. MO Changing the Detail fields does not affect number of points unless magnetic shape tool is selected. Layer Detail of a magnetic or freehand spline will only change if the tool is selected.

Nesting a Premiere clip that has a Mocha render applied can stop the render from updating. Enter the nested sequence and move the playhead. This will nudge Premiere out of the render pause. Changing the bit depth of the timeline in Media Composer when rendering a stabilize with Auto Fill can cause a crash.

When an After Effects layer has a keyframed mask, applying Mocha will not refresh the mask cutout. Only one contour at a time inside a layer will be affected by the detail field. When attempting to select all the bezier points at once, one of the points will be deselected which causes that one point to not move when attempting to move the entire shape. Flame will not allow loading the Mocha UI if the timeline playhead has not moved frames.

This is a Flame-side issue which will be addressed by Autodesk. Scrub to different frame in timebar and Launch Mocha UI becomes active and can be picked. MO Holding down ‘S’ does not immediately change the cursor icon to the edge snap icon.

Holding down the ‘S’ key to activate drag-snapping does not immediately change the cursor. MO Nuke takes a very long time when rendering from a second Mocha node fed from another Mocha node. A rendering Mocha Plugin fed as a source into another rendering Mocha plugin will be very slow to render in Nuke.

Set the Matte Clip for the layer to “None”, then back to the matte clip. It will ask to reconvert to 8-bit. MO Mocha does not track backwards correctly for splines created on earlier frames. Tracking backwards does not update the spline correctly when the spline has been created on frames previous to the tracking starting point. Track from the creation keyframe or create a new spline keyframe at the tracking point. MO Remove looks for missing clean plate frames even when set to “None”.

Setting the clean plate clip drop down to “None” when there is a clean plate clip available still references existing clean plate. Importing a matte clip will change to the layer name after reopening the project. MO Mocha starts up slowly on first launch after host first starts up in Avid. The first launch of Mocha in Avid is slower than usual.

After that it is fine. MO Premiere Pro can hang when nodelocked license is activated the first time. Drawing a new layer with the “Add” spline tools can cause the surface to sit on the first drawn point. Importing a matte clip with an in point frame larger than the project in point always plays at the starting frame.

Moving a spline with the transform tool after adjusting Magnetic detail causes the spline to move incorrectly in mode. When “Link to Track” is set to “None” the master frame reference points follow the unlinked shape. When you save tracking data exports to disk, they are not currently inserting the name into the save dialog. MO Magnetic Shape is not rebuilt when undoing a change to the detail parameter unless the Magnetic Tool is enabled.

MO “Bad argument” error when frame range of output node in Nuke has hold or retime frames. Retime the frames to allow Mocha to read image data from all frames in the timeline, or render the retimed frames. MO AdjustTrack Layer points and Surface points have duplicates in different position when view mode is on.

Selecting a large amount of layers and deleting them will only get rid of some of the layers. Turn off just “Use GPU processing”. There can be a white screen before the full interface loads in the Mocha Plug-in. MO It is possible to move points while playing back in the mocha timeline. Pressing space while moving points in a layer will still keep moving the points while the clip plays. Mocha ignores the set aspect ratio in the Loader node in Fusion and always loads In some areas of footage, especially near the poles, the Primitive shape tool can become warped.

Large black waves can appear when you render the effect on the Premiere timeline using “Render Effects In to out”. This is due to Premiere changing the image input at render time. You can turn it off again and the problem will still remain fixed. Rendering a view of Equirectangular footage does not match the current view in the viewport. The GPU tracker can initially pause for several seconds before starting to track anything.

Execute any processing used in the OFX node: When using a Mocha Pro node, saving and executing any changes within the Plug-in appears to stop the crashes. So using the node and editing the CornerPin before executing the saved changes crashes Nuke. Blur works around the issue, as the transformation information is processed before being passed through the CornerPin node. MO Layers that have in-points are animating from the first frame when exported as shapes in Premiere. Exporting Premiere shape data that has layer in-points pastes with the layers moving immediately on the first frame rather than from the defined frame.

MO Mocha does not respect required Nuke naming conventions in its exports. Changing the frame rate in Premiere after using the Mocha Plug-in can cause the renders to be incorrect. Attempting to render Nuke projects containing Mocha OFX Plug-ins on a render farm that is headless will throw an error. MO In standalone app on a Win system, some imported 8K movie files render pixelated video. MO Mocharender. Creating a Mocharender. Mocha shows a “Bad argument” when applying as an Event FX on top of a layer that has 3D motion applied to the track.

Currently a software limitation in Vegas. Save the track that has the 3d motion applied as a new veg file and apply Mocha to the nested veg file. MO Changing the frame rate on the timeline in Vegas can mess up the timing in Mocha.

In Vegas Pro, you can adjust the frame rate in the middle of editing, and this can alter the tracking data in the GUI. MO Exporting tracking data supplies additional extension rather than layer name in Plug-in save dialogs.

Exporting tracking data shows two extensions rather than a layer name when using the Plug-in. A Mocha Plug-in applied to any comp with native AE time manipulation such as stretch will not work predictably.

Apply Matte will applu the tracked matte, not a stabilized matte, when rendering Stabilize to the Mocha Plug-in host. MO Mocha projects exported from the Plug-in version show an “Insert Layer” when loaded into the standalone version. If you export a project from the Plug-in version, importing into Standalone still shows the Lnsert Layer Clip. Only the frames from the initial clip length in Vegas load into Mocha, not any modifications to its length.

Mocha will not contain the reduced number of frames as indicated by a reshortened clip length in Vegas. If you set a very large search area in the track module parameters, Mocha may not track when using GPU. The Horizon Orient onscreen widget moves with the tweaks to the Horizon Align parameters.

You are unable to click and drag the surface edge closest to the bottom of the image in equirectangular view. Adjusting the transform tools 3D depth in the Insert module will not draw the Insert surface overlay around the seam in VR module. Adjusting the transform tools in the Insert module will not wrap the Insert surface overlay around the seam in VR module.

Mocha can sometimes display two error messages overlaid on top of each other, making them unreadable. Clips do not have the same appearance in view when viewed from the Clip tab. If you turn off the “Smoothing” checkbox in Reorient the sub parameters do not disable. If you turn off the “Horizon Orient” checkbox in Reorient the sub parameters do not disable. MO Repeating error message when smoothing spline points can require a force quit of Avid.

In some rare cases attempting to smooth points in the Mocha GUI can cause a repeating error. MO Mocha Pro Plug-in – Premiere gives low-level exception then crashes when resizing video during playback.

Tracking the shot and then trying to zoom or move the footage while playing back can cause a crash. MO Mocha Pro Plug-in: “. Component” installed. When loading any interface related to the Mocha GUI, an “xxxx. Cosmetic defect only. Remove the Blackmagic codec to get rid of the icon in the dock. Cleanplates can be set to frame range zero, even if the clip range is above zero.

If a project directory from a previously opened file no longer exists, attempting to start a new project may crash Mocha. A limitation inside Nuke means changes to frame ranges for a clip file in a read node still brings in the full range to Mocha. If you click on the Nuke menu while inside Mocha GUI, it disables the menu items until a host reboot. Change the Frame Offset entry field to a low number, such as 1 either manually or by choosing the Fixed Frame radio button.

MO When editing layers with multiple x-splines, spline tangents only animate for the selected layer. MO Pasted layer shape data to Fusion has blank or incorrect layer name if Mocha layer contains non-Latin characters. Pasted layer shape data to Fusion has blank or incorrect layer name if Mocha layer contains non-Latin characters.

The “Apply” button in the Insert Transform tab currently resets when closing Mocha. In rare cases you can get a repeating error message if you try to adjust a tracked surface in Manual mode.

MO Point insertion tool reverts back to pick tool after zooming or moving. If you zoom or pan using toggles, the point insertion tools returns to the Pick tool. Copying an effect does not copy over layer property “Link to track” in the Mocha project.

If the user changes a video track, the Plug-in should warn the user they need to retrack. Changing the visibility of a layer will not update the Insert Clip setting properly. Long projects can take a long time to update tracking keyframes in AE, making it appear to hang. MO Export Rendered Shapes does not support some image formats if high bit-depth clip is shown in viewer.

A high-depth clip showing in the viewer stops support for some images when exporting to Export Rendered Shapes. MO Proxy error is shown when launching Mocha Pro Plug-in if the playhead is out of the trimmed frame range. An incorrect error is shown when outside the trimmed area of a layer when launching the Plug-in. Cached images may retain on some frames when a Mocha Pro Plug-in has just activated or deactivated a license, even if AE or premiere is restarted. The lasso and marquee selection tools should be in the Tools section of the Key shortcuts dialog.

The AE version of the Mocha Pro Plug-in will only read the base layer, not the effects applied to it already. MO Wrong focus behavior after cancelling conversion to 8 bit dialog for a matte clip. Focus jumps to the Project in point field when cancelling matte clip conversion. MO Canvas drops to the “Selected layer” from the layer matte clip after renaming the layer. If you rename the layer while viewing a matte clip, the view changes back to “Selected layer”.

If you move the mouse over the zoom windows in some modules, they do not move out of the way. If you export a camera solve and then export again to another data type, you are not warned about any low accuracy nulls.

If you track frames then add manual track keyframes with a tablet pen, the other frames offset. Unselecting the key turns them back on. When a layer has an insert clip, you are unable to view it unless you are viewing the original tracking input clip on the canvas. MO Wrong layer order in groups after project merging with the “Merge groups together” option. There is a mixed layer order in groups after project merging with “Merge groups together” when using a new name or keeping the existing name.

Attempting to render predefined Grid clips in the Insert module after rendering a Remove in stereo causes an error. MO Removing a selected point after stepping over points causes removing the layer. Delete keyframe is disabled and add keyframe button is enabled when animating a control point, and vice versa when on a non-keyframed frame.

MO Tracking data is not applied to the canvas when tracking starts from a frame without a keyframe. If you start tracking a layer from a frame different to where you drew it, the layer will not update correctly until after tracking is done. MO Render cache files are not removed after closing a project without retain cache renders. Unchecking “Retain Cached Renders” when closing a project does not clear the cache.

If you turn off the visibility of a layer, some of its parameters cannot be altered. Layers inside groups have sporadic ability to change radio buttons and check boxes.

MO Error when closing a project after rendering on the Remove page if the removed layer has defined matte clip in the Layer Properties pane.

Using a custom matte import for a layer involved in a remove render can cause an error when trying to clear the cache. MO Auto Camera Solve shows zero quality without warnings for some projects. If a layer has a different in point to the project in point, it is out of sync.

MO Mocha crashes on exit after creating a project based on ProRes footage if there are no ProRes codecs but Blackmagic codec is installed. Mocha crashes on exit after creating a project based on ProRes footage if there are no ProRes codecs but Blackmagic codec is installed. Exported Beziers can sometimes have looped splines in closely animated points. MO Cannot render insert with the Mocharender.

Inserting predefined clips like Logo and Grid8x8 will not let you render that layer via command line. Opening Mocha on OS X will resize the window, even if you have adjusted it to full screen previously.

MO Render buttons are disabled if the playhead is out of the frame range of the selected layer. You cannot render a layer if the playhead is resting outside of a layer in or out point. MO Mocha crashes when exporting shape data to some formats if layer name contains more than characters. Layers with huge amounts of characters in the name may crash Mocha on exporting shape data. MO A project can load without layers if the layers contain some peculiar characters.

Some characters do not read in project files and may not load layers correctly. There is an issue with adding a point to the exact bottom left corner of a frame. MO Checking the default tracking clip during project load should check the source location, not the cache. Mocha is checking the cache location before the original source clip to restore the tracking clip on load.

MO Extra error message when using Python to export rendered clip without images. MO Cannot detect and move spline points if they are located near spline line of another spline in the same layer. MO Previous and Next keyframes zoom windows change according to the position of the current keyframe when moving surface corners in manual track mode. The previous keyframe zoom window is referencing the current keyframe when adjusting in manual track mode. If you are quick enough, or the project is large, it is possible to start or open another project while the first is still loading.

MO Wrong surface behavior in adjusting on a frame which is before the master frame and contains a layer keyframe.

Reference points are adjusted instead of the surface points when adjusting on a frame before the master keyframe.

Attempting to use a previous remove clip as the input of a new remove clip can cause a crash. Import the previously rendered clip separately from the original render and use that to remove with.

Some character combinations in a footage name can stop a project from being created. MO Panes that were undocked during loading process return to the dock state after opening a project. MO There are two “Matte for a layer” clips for the same layer after reselecting None as a Matte clip for it. Selecting “None” in the Matte clip dropdown for a layer adds a new layer matte clip if you add another contour. If you have spline data on the clipboard and try to paste to the dopesheet, there is an error.

MO Lasso and Marquee selections actions are in the wrong group of shortcuts. Start Frame calculates wrong after entering negative value as Fixed frame in the Frame Offset field. MO Frame Offset returns to default Fixed Frame after entering negative value and moving focus between clip frame range fields. Inserting a negative frame offset in the New Project dialog can set the wrong offset. Switching of “Retain Cached Renders” after performing a Lens distortion map render can throw an error.

Turning on “Timecode” for the frame offset view in the Clip tab does not update the frame offset field to timecode. Setting negative frame offsets will not export the full range of a rendered clip.

Some frame ranges in Mocha can be incorrect when using a negative frame offset in the Clip tab. MO Wrong exported tracking data for Fusion format for interlaced projects. Exports to Blackmagic Fusion based on interlaced footage have the wrong height and y scale. If you created an edge for a closed spline, then open it the edge for the close spine still shows. MO There is ability to step between control points for locked or invisible layers. You can use the “Next control point” controls to cycle through locked or invisible layers.

MO Cannot move points of a Bezier layer after undoing the creation of a new layer. If you have created a bezier layer then make another shape, undoing the second layer causes the bezier to be unadjustable.

MO Redundant parameters are shown In the Dope Sheet after switching project mode from stereo to mono. Redundant keyframes are pasted when copying keys from a stereo project and pasting them to a mono project. Multiple changes to different layers then undoing them can cause problems with some layers.

MO Relinked clip images are shown instead of images from the original clip if the project was closed with “Retain cached renders” on. Sometimes relinked clip images are shown instead of images from the original clip if the project was closed with “Retain cached renders” on.

MO Tangents of slave neighboring points are changed when moving a master point. Bezier tangent handles can sometimes follow the cursor after undoing Bezier layer adjustments. MO Low accuracy warning shows after Save dialog when exporting camera solve data. A low accuracy warning can show after the Save dialog when exporting camera solve data. MO Error when clicking on the “-” edge width button for open splines.

An error shows when trying to adjust the negative edge width of an open spline. You can get different stereo camera solve results depending on what view you are in. MO Canvas shows garbage when opening a project created by earlier Mocha versions based on currently unsupported footage.

Some projects created with codecs that were supported in earlier versions of Mocha are now loading with artifacts and black frames. MO Mocha cannot load some video files that could be loaded by earlier versions. Some codecs that were supported in earlier versions of Mocha are now showing as unsupported. MO Crash when showing a frame that is out of clip range if Mocha is launched from the command line with arguments. MO Sometimes a slave point is unconstrained after constraining a master point.

Chaining multiple layers with the vertex attach tool can sometimes unconstrain the points. MO The original clip attributes are changed after relinking a clip that inherits attributes from the original clip. If you relink a clip that inherits attributes from the clip you created the project with, the original clip attributes will also be changed.

Creating or modifying a layer in Python while in the Mocha GUI will not immediately update the view or layer controls. Perform another action such as layer selection in the GUI or switch out and back to the application. If the individual parts of a multi-part EXR file have their own channel-based multi-view images, they do not load correctly into the stream lists. MO There is no undo operation for changing corners mode for all layer handles after clicking right mouse button on some handle.

Switching to corner mode for all layer handles using right click cannot be undone. MO Exported rendered clips to.

If you use EXR to render out an interlaced project, the render will have the wrong height dimension. MO “Stabilizer failed to smooth motion parameters” error on the Stabilize page if an open spline is selected and there is some lens distortion. If you try to create a stereo project in Mocha over remote desktop, Mocha will crash. The prefix for export rendered shapes chooses the top layer rather than the selected layer.

Relinking stereo streams of different bit depths will not update the actual bit depth in the clip. MO Redundant keyframe is created when switching on the right view after tracking in both views if point mode was changed for a layer point.

Redundant keyframe is created when switching on the right view after tracking in both views if point mode was changed for a layer point. MO Unix-style Absolute Output directory path results in a wrong folder being created on Windows. If you open an OS X project on Windows, accepting the saved absolute folder output directory will create the wrong folder.

MO Cannot create a project based on image sequence with very large frame numbers. You cannot create a project based on image sequence with very large frame numbers. MO “Frame not rendered” error if the right clip is shorter than the base clip for projects created via Python. If you set a right clip to a smaller frame range than the left in Python, an error occurs rather than repeating the frame. MO Sometimes changing stereo offset parameters causes changing another parameters.

Altering some Stereo Offset shear and perspective parameters may affect other fields in the tab. MO Stereo Offset controls have different widths when changing Mocha main window size. If you change the window size, the Stereo Offset tab fields no not resize uniformly.

When you enter “Esc” into the Keyboard shortcuts, it appears as a symbol instead of “Esc”. MO Stereo Offset parameters cannot be changed on the frame the layer was created on after changing hero view. If you change the hero view of a layer and try to change its stereo offset parameters nothing happens. MO Wrong zoom windows after relinking footage streams to another dimension. Image dimensions inside the zoom windows change if you relink a different sized piece of footage.

MO Extra points are moved on the right view in moving some point if “Apply keyframes changes to all views” is switched on. Extra points are moved on the right view in moving some point if “Apply keyframes changes to all views” is switched on.

MO Crash in trying to change extension for rendered clips with Alpha channel to. If you try to change the extension of a clip with alpha channel to jpg format in the Output settings, Mocha will crash. MO Mocha freezes upon changing extension to “. If you try to change the extension of a clip png format in the Output settings, Mocha will freeze. MO Cannot nudge reference points by buttons after moving them by mouse on the right-view. Cannot nudge reference points by buttons after moving them by mouse on the right-view.

MO There are no right-view keyframes when changing AdjustTrack parameters. MO Clicking in the Layer Controls pane when adding a spline causes spline to close without reverting back to arrow tool.

If you click in the layer controls panel while drawing a spline, the spline will finish but the draw tool will remain active yet unusable. MO Playhead continues to advance frames after the Contour shuttle controller jog is released.

When using the Contour Design ShuttlePRO jog controller to drive frame advancement, the playhead will over compensate and keep moving after you have stopped rotating. Zooming in when there is an error message on the canvas will cause it to jump. If you import a matte clip to a layer and remove the layer, the imported clip is removed as well. If you have two client licenses and one of them is for a floating license, it will always be used as the license even if it fails to find a server.

On very small screen resolutions the Mocha interface blinks and adjusts when creating a project. On opening Mocha or after closing a project, some of the timeline buttons are still clickable.

MO AdjustTrack reference points have incorrect view when switching active state of a layer. Reference points are shown incorrectly when the active state of the layer is toggled off on one frame then on with another. Sometimes shape points can throw spline data out when using “Paste Mocha mask”. If you open Mocha remotely some of the key shortcuts and toggles will not work. If your layer name matches the folder you save your data to, then the filename field will be empty when you go to save shape data.

Sometimes if you manipulate the tracking keys in the dope sheet, additional tracking for the layer will not work. MO Cannot create a project based on QuickTime footage after closing and reopening remote desktop session.

There is a “Corrupt or unsupported format” error if you try to use QuickTime after closing and reopening a remote desktop session to Mocha. The clip height is listed wrong in the Clip page for interlaced QuickTime footage. MO Crash when trying to create a project based on footage in a location has a too long path. Footage in a very long directory path can cause Mocha to crash when trying to create a project.

MO Wrong data in the first frame in After Effects after importing camera data from an interlaced project. If a project cannot be created successfully due to read only directories or other problems, they still show in Recent Files. There are two messages shown instead of one when a project file cannot be created.

MO Frame numbers are shown in progress bar instead of fields for projects based on interlaced footage. Frame numbers are shown in the progress bar instead of fields for projects based on interlaced footage. MO Incorrect fields numbers in progress bar for projects based on interlaced footage. Progress bar shows frames instead of fields when tracking or rendering interlaced footage. The process icon does not immediately turn off or on when updating the Link to Track property. Sometimes reopening Mocha when it has a broken license will not show the license error, only the LE mode message.

Since frame range is define by the in and out points from AE, setting the frame range can cause problems when loading the project. MO Creating a clean plate with a file that has a number on the end will append the number directly. Creating a clean plate with a file that has a number on the end does not separate the number of the clean plate frame from the number in the file. MO Mocha is unresponsive after the second attempt to export rendered shapes to H.

Sometimes rendering to H. MO Undoing adding a layer point, selecting Layer Controls pane and clicking on the canvas cause an error.

Undoing adding a layer point, selecting Layer Controls pane and clicking on the canvas cause an error. If you group more than 2 layers and undo moving a layer outside of the group, it may not return to the right position. Try to select and move the surface of different layers in a multi-selection it will only let you move one.

While you can apply all other right-click options to multiple layers, you can only apply “toggle active” to the layer you were over when you right clicked. Choose “toggle active” on separate layers rather than a selection of layers. MO There is incorrect importing QuickTime footage with pulldown on windows.

There are some artifacts when playing back QuickTime footage that contains pulldown. MO An error appears in using Point Insertion tool for multiple selected layers. If you select 2 layers and try to use the point insertion tool you get the error: “Error: Could not find parent contour of the point. Attempt to open an unsupported EXR format e. MO Crop mask in Mocha Plug-in does not rescale correctly when jumping between different proxy resolutions.

If you deselect multiple shapes, undoing the selection will only select one shape. When switching to or proxy, the zoom window disappears when panning or zooming. The lighting, series of animations and sound effects of the wheel of fortune slot machine create a stunning and more exciting experience for players.

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